![]() ![]() Reduces each instance of damage received by the Armor value.Any effects following the Afterlife keyword trigger when the unit dies and before it enters the Void.Instead, you can click the unit to use the described ability. A Creature or Relic with Ability cannot attack.The amount of times a Relic can be used to attack before being destroyed.The damage that the Creature or God can take before dying.The damage that the Creature or Relic will do when fighting.Relics and Creatures card text will always be in effect unless otherwise marked (such as Roar or Afterlife effects), while Spells have their card text applied as soon as played. Shown through the colour of the background of the card frame, Shine is a cosmetic effect that a card can have any variation of.A specific card will always keep the same Rarity. Shown through the colour of the gems to each side of the name, the Rarity represents how high or low the chance is to pull the card from a pack.The colour of the gem behind the number determines the God that can use the card. The amount of Mana needed to cast the card.Relics are equipment that appear beside your God.Cards that have an effect when played that then go to the Void. ![]() They have Strength and Health, and sometimes a Tribe. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |